Somehow, I seem to be playing demos quite often these days. I didn't use to play them much unless a developer approached me first. I suppose I thought it was better to see a story all the way through before trying to analyse it. That way, you have the complete picture. But I've started to think there's something worthwhile about playing and talking about demos too. You're only experiencing the opening part of a game, of course. But even that can be enough to see how well a game explains itself. There's something quite interesting about that. When I'm looking for games to curate, I usually just apply the Horror tag on Steam and sort by newest. And perhaps it's just me, but lately there don't seem to be all that many newly released horror games that immediately catch my eye. Oddly enough, I seem to be finding more interesting things among the demos that turn up alongside them. Anyway. This time, it's the demo for Metro Anomaly. I mentioned in a previou...
A horror game review blog by a horror game copywriter with a particular fondness for slashers.